<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Backstage Media - Latest Comments in Quieting Down Your XBox 360</title><link>http://backstagemedia.disqus.com/</link><description>Blog about the backstage wonders of movies and TV Shows</description><atom:link href="https://backstagemedia.disqus.com/quieting_down_your_xbox_360/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Tue, 03 Feb 2009 11:25:44 -0000</lastBuildDate><item><title>Re: Quieting Down Your XBox 360</title><link>http://backstagemedia.net/140/quieting-down-your-xbox-360#comment-5809929</link><description>&lt;p&gt;I don't think it would bring a whole lot of 'new' to console gaming. Nintendo tried it with the Wii and even though statistics say otherwise, I think it's a total flop. The Wii is interesting for two days and then it gets boring very quickly. I think it's the same with any other of these would be features. Interesting side things, but nothing worth building a game on/around.&lt;/p&gt;&lt;p&gt;Robin&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TigerXtrm</dc:creator><pubDate>Tue, 03 Feb 2009 11:25:44 -0000</pubDate></item><item><title>Re: Quieting Down Your XBox 360</title><link>http://backstagemedia.net/140/quieting-down-your-xbox-360#comment-5804914</link><description>&lt;p&gt;I am disappointed that game makers havent tried new modes of User Interface like gaze following, player motion tracking, speech recognition etc.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">lvs</dc:creator><pubDate>Tue, 03 Feb 2009 06:04:48 -0000</pubDate></item></channel></rss>